Audio Programmer - AAA Studio

  • TechNET Digital
  • Guildford, UK
  • Jan 14, 2019
Full time Audio/Video Jobs Games Jobs Information Technology Jobs

Job Description

We are working in partnership with a Powerhouse AAA gaming studio, who are known for their world class photo realistic cinematic and VR titles. They have customised Unreal Engine 4 to build a suite of powerful, world-class systems and tools that underpin our games. Now they need your help to take this to the next level. They are now looking for a Audio Programmer, to based in Guildford 

They are aiming to achieve Hollywood production values in real time, so we’re engaging with industry-leading, next generation features for rendering, content creation and human simulation that will intensify the player experience.

THE ROLE

 

You will be a key part of the team for one of our games. Your responsibilities will include:

 

  • Applying a deep understanding of Wwise audio API and tools to meet the requirements of the game and suggest new approaches
  • Working closely with other disciplines to achieve the highest quality player experience possible
  • Creating and refactoring game systems at a number of levels from production use to player-facing code
  • Producing code that is based on high standards of readability, reliability and maintainability

 

WHAT WE'RE LOOKING FOR:

 

  • Expert in C++ - you’ve worked with C++ for 5+ years, and contributed to shipped games on PC, console or mobile.
  • Focussed on Audio Quality - you are able to work closely with audio designers to implement and actively develop an efficient workflow that is capable of creating top quality game audio.
  • Technology Leadership - Able to propose and develop a clear audio technical strategy and code architecture for the project that works in the shared codebase.
  • Great Communicator - you can talk about your work. You’ll be as comfortable specifying a task with designers and collaborating on a shared codebase with engineers as you are taking feedback from directors and producers.
  • Practical - sometimes a rapid prototype is needed to quickly test an idea. Other times a mission-critical system needs detailed planning and consultation. You have an instinct for what level of engineering is needed, and you can work efficiently at any level.
  • Passion for Games - you’ve probably been playing games forever. You understand an engaging player experience and are confident reproducing it in code.

 

ESPECIALLY IMPRESSED BY:

 

  • Audio Middleware. In-depth knowledge of at least one audio middleware, such as Wwise or Fmod.
  • Experience shipping games on console or PC. Detailed knowledge of SDK and technical requirements of Sony PlayStation 4, Microsoft Xbox One or high-end Windows PC.
  • Unreal Engine 4. Experience of using and extending the editor and runtime of Unreal Engine.

Salary

Negotiable