Lighting Artist - AAA GAMES STUDIO!!

  • TechNET Digital
  • Guildford, UK
  • Jun 08, 2019
Full time Game Artist Jobs Games Jobs

Job Description

We are working in partnership with a Powerhouse AAA gaming studio, who are known for their world class photo realistic cinematic and VR titles. They have customised Unreal Engine 4 to build a suite of powerful, world-class systems and tools that underpin our games. Now they need your help to take this to the next level. They are now looking for a Lighting Artist, to based in Guildford 

They are aiming to achieve Hollywood production values in real time, so we’re engaging with industry-leading, next generation features for rendering, content creation and human simulation that will intensify the player experience.

EXPERIENCE


• At least 3 years of experience as a lighting artist or equivalent senior artist role, working on at least one AAA title (preferable)
• In-depth understanding and practical experience of lighting in either real-time gaming engines or in high-end CGI productions
• A strong portfolio of work which demonstrates the ability to work with both realistic and stylised lighting/visual styles
• An excellent understanding of composition and colour theory
• Experience using Unreal Engine would be an advantage, but not a necessity

KEY SKILLS AND RESPONSIBILITIES

• The main routine tasks of this position are:
• Taking game scenes and lighting them to both a creative and technical brief.
• Help to drive narrative story telling through effective use of colour, light and mood. Using lighting to help convey emotional experiences.
• Working closely with the art team to improve workflows and processes.
• Collaborating with other disciplines such as 3D modelers and VFX artists, graphics programmers 
• and level designers to create great AAA game experiences.

TECHNICAL SKILLS/KNOWLEDGE

• Unreal Engine, or similar (UNITY, CryEngine, Frostbite, etc.)
• Maya
• Baked and real-time lighting techniques in modern game engines.
• Working knowledge of rendering engines such as Renderman, VRay, Mental Ray or Arnold would be useful.
• Compositing and colour grading experience is preferred.

This is a truly unique opportunity at a jaw dropping Studio who really are working at the highest level of game development. Dependent on experience this company comes with a salary to match.

Salary

Negotiable