Senior Character Artist - AAA GAMES STUDIO!!

  • TechNET Digital
  • Guildford, UK
  • Jun 08, 2019
Full time Game Artist Jobs Games Jobs

Job Description

We are working in partnership with a Powerhouse AAA gaming studio, who are known for their world class photo realistic cinematic and VR titles. They have customised Unreal Engine 4 to build a suite of powerful, world-class systems and tools that underpin our games. Now they need your help to take this to the next level. They are now looking for a Senior Character Artist, to based in Guildford 

They are aiming to achieve Hollywood production values in real time, so we’re engaging with industry-leading, next generation features for rendering, content creation and human simulation that will intensify the player experience.


• At least 5 years of experience as a character artist, working on at least one AAA title.
• In-depth understanding and practical experience of high-end character modelling, sculpting and PBR materials.
• A strong portfolio of work which demonstrates the ability to create photo-realistic character models, both at high and low resolutions.
• Experience using the Unreal Engine would be an advantage, but not a necessity.
• Some experience in a Lead capacity would also be an advantage.


The main routine tasks of this position are:
• Using production design art packs and concept art to create highly detailed character models.
• Highly accurate modelling with superb attention to detail.
• Working closely with the art team to improve workflows and processes.
• Taking ownership of larger art tasks and seeing them through to completion.
• Collaborating with other disciplines such as lighting and VFX artists, graphics programmers and level designers to create a AAA game experience.


• Maya
• Z-Brush
• Substance Painter / Designer is an advantage.
• Photoshop
• Additional knowledge of other material/surface tools, such as Quixel, Mudbox or 3D Coat, would be an advantage.
• In-depth understanding of human and animal anatomy, including muscle positions (origin and insertion), bones and proportion.
• Good understanding of game topology, including edge flow and correct mesh creation for animation.
• Good understanding of the language of cloth.
• Excellent traditional art skills.

This is a truly unique opportunity at a jaw dropping Studio who really are working at the highest level of game development. Dependant on experience this company comes with a salary to match.